Commands
From Eternal Lands Wiki
Commands
from @ to #zomgisthisacommand
Contents |
[edit]
Shortcut keys and mouse combinations
Note: Shortcut keys can be changed by editing the file key.ini in your data directory (possibly also by creating a copy in your settings directory, not sure). Please make sure to only replace key combinations with other key combinations, otherwise you'll most likely make the game crash. A list of commands and keys, see this topic.
Below you'll find the default shortcut keys:
- F1
- Switches to console mode and from console mode to regular view
- F2
- Opens the last seen URL (internet address) in the browser you've set in Options|Misc.
- Use the URL list to open previous links (button on the left)
- F3
- Toggle cloud shadows
- F5
- Opens a window with the rules
- F6
- Toggles transparency of the sidebar (doesn't work while in console mode)
- F9
- Starts a particle test, only you can see it; will disappear on map change.
- Tab, tabulator
- Switches to map view and from map view to regular view
- Left, Right arrow keys, middle mouse button
- Shift-Left, Shift-Right arrow keys
- Up, down arrow keys
- Page Up, Page Down
- Insert, Delete
- Home
- Ctrl-a
- Ctrl-b
- Ctrl-c
- Ctrl-d
- Ctrl-e
- Ctrl-h
- Ctrl-i
- Ctrl-k
- Ctrl-l
- Ctrl-m
- Ctrl-n
- Ctrl-o
- Ctrl-q
- Ctrl-s
- Ctrl-u
- Ctrl-w
- Ctrl-v, Shift-Insert
- Ctrl-up
- Ctrl-space
- Autocompletion for names and commands.
- The recognized commands are located in commands.lst in the data directory.
- Ctrl-Page Up|Page down
- Change to previous|next channel.
- Goes through View All and GMs as well; @ sends messages to the last "real" channel if you select GMs or View All.
- Ctrl-1 to 6
- Use the item in quick-slot 1 to 6
- Quick-slots are the first 6 horizontal entries in the inventory window
- Ctrl-Left mouse button
- Drop all of the items in the inventory slot you selected (works with quick-slots as well).
- Ctrl-Right mouse button
- In regular view: Walk to the selected spot and do not attack Creatures or Players.
- Prevents accidentally attacking entities that you have to pass.
- Also see Map view below.
- Alt-b
- Alt-d
- Alt-h
- Alt-m
- Alt-n
- Alt-o
- Alt-s
- Alt-w
- Alt-x
- Alt-1 to 6
- Alt-enter
- This is currently broken, toggles full screen.
- Esc
[edit]
Map view
- Right mouse button
- Ctrl-f
- Ctrl-Right mouse button
[edit]
Spellbar
- Ctrl-s
- Left mouse button
- Ctrl-r
- Shift-left mouse button
- Shift-right mouse button
- Ctrl-right mouse button
[edit]
Text commands
- #abuse
- Sends an abuse report to the moderating staff that is currently online
- Use this only to report rule breaking
- Make sure to include your location, the name of the rule breaker and what he is doing.
- Do not abuse #abuse!
- #alias number text
- Let's you define an alias
- number is any number from 0 to 99
- text is a text, you can add parameters starting from 0 to 99 (?) as $number
- #0..99 let's you access your alias, pass parameters in "" if they are more than one word long.
#alias 0 @Greetings $0. $1 is a great source of information! #0 friends "The Eternal Lands Wiki"
- The above example sends Greetings friends. The Eternal Lands Wiki is a great source of information! to your active channel.
- see #unalias below to remove aliases.
- #aliases
- lists all your current aliases
- #arm
- Lists your combat related statistics from your equipment, see #arm for a full description and explanation.
- #exit
- Exits the game without further questions.
- #find text
- finds the most recent appearance of text.
- resending the command (use ctrl-up) gets the next recent appearance.
- #ignore_bots
- Stops you from seeing messages from bots in channels.
- You will still see messages from bots in local chat and in PMs.
- #quit
- Exits the game without further questions.
- #unalias number
- Unbinds the alias number number, where number is any number from 0-99 that you've assigned an alias to.
[edit]
Chat system
- jc #
- Join channel #
- You can only be in 3 different channels at any given time, #gm doesn't count as a channel
- You can also join some default channels with the channels menu in the upper left
[edit]
Guild commands
[edit]
Anyone
- #guild_info <guild short name>
- provides data about the guild whose "Tag" or short name is used.
- #join_guild <guild long name>
- is how a person can apply to join an existing guild.
[edit]
Guild Masters Only
- #change_guild_owner
- Allows the transfer of owners of a guild from one person to another.
- #destroy_guild
- Only the guild owner can issue this command, which in effect will destroy the guild.
- #make_guild <guild short name>
- Allows you to create a guild. You must supply a four character short name for the guild, have a skill (not overall level) 39 or over and 30,000gc in your inventory, not your storage.
- #set_name <guild long name>
- This command sets the name that folks will need to type when they wish to join your guild.
[edit]
Rank 19
- #set_short_name <guild short name>
- Allows you to change the guild's tag after the guild has been created.
- #remove <player name>
- Kick a person out of the guild. They will be able to join any guild they wish immediately on removal.
- #rank <player name>
- will display the rank of your fellow guild member
- #change_rank <player name> <rank>
- "Change someone's rank/privilege"
[edit]
Rank 18
- #set_guild_color <guild short name> <color name>
- Allows you to set the colours of guild tags as viewed by members of your guild. This does not effect how others see your tag.
- #set_ally_guild <guild short name>
- Allows you to set a guild as ally.
- Members of your guild aren't able to attack members and summons of your allies.
- Your guild's summons will still attack summons of allied guilds in summon arenas (and only there).
- Guild merchant NPCs can offer different prices to allies.
- #unset_ally_guild <guild short name>
- Allows you to remove ally status from guilds, your members and summons will be able to attack the other guild's members and summons in PK (as usual).
- #set_enemy_guild <guild short name>
- Allows you to declare Total War on a guild.
- Your guilds Combatants will be able to attack the enemy's guild combatants on all maps at night if the declaration is mutual.
- Needs 1k gc in your inventory.
- Guild merchant NPCs can offer different prices to enemies.
- #unset_enemy_guild <guild short name>
- Allows you to declare peace with a guild you were at total war with.
- Needs 5k gc in your inventory.
[edit]
Rank 15
- #accept <player name>
- Accepts a new member into the guild, they must have applied to join before this command will work.
[edit]
Rank 10
- #set_desc
- Your guilds description as it will appear when you check the #guild_info
- #set_join_info
- Your guilds minimum requirements to join as listed in the #guild_info
- #set_url
- Your guilds URL (website) as it will appear when you check the #guild_info
[edit]
Rank 6
- #ig <short guild name>
- Inter-Guild messaging system allowing your guild to communicate with another guild.
[edit]
Rank 5
- #list_guild
- Display the list of all members of the guild you are in.
- Useless unless you are in guild.
[edit]
All Guild Members
- #leave_guild
- Leave your guild.
- has to be typed twice as a safeguard.
- You will not be able to join another guild for two days.
- #jc guild
- Allows your guild members to join the private guild channel @@guild.
- #rank
- Will display your rank in the guild
- #view_guild_colors
- Display all the guild colours that have been changed from default.
- #allies_list
- Display the list of your guild's allies.
- #enemies_list
- Display the list of your guild's enemies in Total War.
- #enemy_combatant
- Allows you to participate in Total War with your guild's enemies (this is off by default).
- #enemy_pacifist
- Allows you to be pacifist in Total War.
- Enemies can't attack you outside of PK (this is on by default).
- You need 50k gc in your inventory for this command.
- #frags
- Shows the number of frags in Total War for your guild.
[edit]
Command line commands
[edit]
Choosing the server
You can modify the servers in the server.lst file in the data directory, e.g. when using port forwarding.
- main
- Connects to the main server
- this is the default behavior, the argument is optional
- settings and chat logs will be stored in a sub-folder main of your settings folder
- test
- Connects to the test server
- settings and chat logs will be stored in a sub-folder test of your settings folder
- pk
- Connects to the PK server
- settings and chat logs will be stored in a sub-folder pk of your settings folder (this is an assumption)
- lrnr-main
- Connects to the main server using Learner's proxy
- Useful when your ISP blocks port 2k and you can't connect to the game, contact Learner for details

